CHAPTER B6 - OTHER PROCESSES
POSTULATE PROCESSING
Postulate Processing is a
very easy thing to do, and is so easy that it's very often neglected, but
it is part of Step I of every Operating Procedure we've had to date. Changing
the postulates of a preclear would be the most effective process of all,
and if you could just do that without processing any space or any energy
or any objects or anything of the sort, you'd really be there, because
it's the highest level of existence.
Changing postulates comes
as the highest level of process, and the highest level of that is, to change
a postulate you just make a new postulate. Now, when he's had too much
to do with space and energy and he's rather aberrated, he has to find out
when he made one postulate in order to make another postulate. Down from
that, he has to examine all sorts of mechanisms of thinking, has to examine
all sorts of understandings, before he can finally change the postulate
and then he still can't change the postulate. Well, the trouble with him
is he's snarled up somehow about space and energy.
As an auditor, what's the
best way to free him? The remaining steps of the first five are the best
way to free him. Just find out, is he changing postulates by making new
postulates, or is he ransacking the past? If he's ransacking the past,
to hell with it!
People are afraid of postulates.
Well, naturally, if you wanted people to function as laborers or slaves
or something of the sort, and get trapped, what would you scare them off
from? Postulates. Therefore, you would give them something like stage fright.
This is to say, "You cannot make a postulate or do anything that will affect
a large number of people without their consent".
So let's take that as the
first mock-up that you give a Step Two. It's a gradient scale of mock-ups
which cure him utterly, absolutely. forever of anything even vaguely resembling
stage fright.
Ron proceeds to describe
the process in detail.
The next series of mock-ups
is making them command people to do things. Have them be willing to command
people to their deaths and detriment.
Embarrassment, afraid to
do, lack of poise - you're solving all of these things then, with just
those two steps: stage fright and commanding people.
Part of this step is Be
at various sizes. That's everything from no size to enormous size. And
back and forth
Postulate processing is
the highest echelon of processing. If you want to rehabilitate that then
you'd certainly better use material and mock-ups and so forth which rehabilitate
his idea that he can make a postulate and make it stick, and this is best
done by mock-ups and so therefore he comes up tone scale on mock-ups with
great rapidity. He doesn't come up fast using flows and agreeing with the
MEST universe for the good reason that the more you agree with the MEST
universe, the more it disagrees with you.
Postulate Processing is
trying to get far enough uptone, which is to say use and be influenced
by energy so slightly, and be able to go up so high above any necessity
to need it, that one simply says, "Let there be light."
That's your theoretical
level.
CYCLE OF ACTION PROCESSING
1. Cycles of Action in Processing
Cycle of Action Processing
belongs under Step Four because interrupted cycles of action say, "Stop."
Stop is at zero and it says, "There isn't any more space." If he has no
more space to operate in, that means he has no more beingness. No more
space is stop. This is death, by the way.
Start running cycles of
action: increase and decrease and start and stop and you'll pick him up
anyplace he is stuck on any cycle of action. So just by increasing and
decreasing, starting and stopping anything, this guy will complete, eventually,
all the cycles of action he has ever tried to engage upon in the MEST universe.
The trick of the MEST universe is that it won't let anybody finish a cycle
of action, because its vectors are 180 degrees in reverse. When you say
a person is stuck on a time track, he is stuck on an incomplete cycle of
action. That means he's got too much energy in one lump about something
that he has nothing further to do with, and that energy may be representing
something, which is symbolism, or it may be the actual energy he was working
with at the time.
2. Running Cycle of Action Processing
We just walk the preclear
into this. We found he couldn't destroy a lot of things in mock-up. Get
him to execute a small volume destruction of a small number of them. Finally
he can do a large volume of destruction and get very close to an ultimate
destruction in his mock-ups. And when he can do that on that subject, it
means he's rid of an awful lot of aberration. He can mock up then in excess
of any facsimile he has on the subject.
Remark: this idea should
be viewed with caution, as destroying in mock-up is different from just
making it disappear - or as-is it, which is a later concept. Destroying
mock-ups by not-isness or mocking up destruction is probably a very limited
technique, not therapeutic in any large quantity, and its excessive use
might have contributed to the falling in disuse of Creative Processing.
Get Start, Change and Stop on a chain of thought. Let's start a guy thinking about some thought or other on some subject. Now let's increase the amount of thinking he's doing. Now let's decrease the amount of thinking he's doing. Now let's stop. Work until the preclear can start thinking about anything, increase his thinkingness about it, decrease his thinkingness about it, and stop thinking about it. For example, guitars and guitar strings. Cars and car tires. A guy you don't like. You're just working with the control of associative thinking, when you're doing that.
3. Reversing Cycles of Action
Cycles of Action as they
relate to space, energy and objects, that's what't important. Cycle of
action combined with mock-up produces the doggonedest technique. It's one
of the most interesting techniques but it's spotty. It might produce for
you some very excellent results and it might not. But the theory is this:
the preclear is trying to carry out some cycle of action in the past which
he's been unable to finish. There's a formula on the subject of rehabilitating
a thetan. Take the general behavior in the MEST universe of space, energy
and objects as they interrelate to one another, and run mock-ups on their
doing the wrong thing, like planets which repel with their gravity, water
which dries things, light that turns everything dark when it shines, etc.
Reverse the action of energy,
heat / cold, things falling upwards, and include electronics, like people
zapping each other, etc. Run cycles of action at random with mock-ups,
not on anything in particular. Get out of agreement with these cycles of
action. Do it in disagreement with the MEST universe. Run it backwards.
Be born in a coffin and die in a maternity ward or any way you want to,
but finish cycles of action.
What's the cycle of action
as a thetan? Well, that's being big and getting smaller. So you have this
big beam of light and have it get smaller. The darnedest things will turn
up.
RISING SCALE PROCESSING
Rising Scale Processing is
one of the phases of Postulate Processing which enables a preclear to shift
his postulates, well before he is uptone - this will work on a VI or V
case level.
This is one way of doing
Rising Scale Processing. Explain to your preclear that you've got this
scale:
survive / dead; right /
wrong; ...
"How right do you think
you are?"
"How responsible do you
think you are?"
"How responsible do you
want to be?"
"How much do you own?"
"How many people could you
be if you had to be?"
You just go across the scale
like that.
Remark: some of these levels
seem to be much easier than others; so it has to be done on the right gradient.
There is the second method
of doing Rising Scale Processing. This method is senior to any flow processing
or engram processing that you can do. They don't require any information
or any qualification on the scale that they are working.
You merele say, "There are
two conditions: Surviving and Dead. Is that right?" And he says, "That's
right".
"Get the concept of being
dead. You got the concept of being dead? All right. Now shift it towards
surviving."
"Oh, yes, I can do that."
"All right, let's do it
again." ....
(After a few times)
"Now let's go on to the
next one. There's a gradient scale, that is to say, degrees of being right
and degrees of being wrong."
"Get the concept of being
wrong." "Yes."
"All right. Shift it up
toward being right. Now get as close as you can to being (absolutely) right."
(Do it a few times).
You're shifting his postulates
using extreme ranges. So you're just jumping from the bottom to the top.
After going through the
whole set of dichotomies, go right back to 'dead to survive'. You just
go around in circles with this chart of attitudes. It is a manhandling
process. It just literally takes this guy by his bootstraps and boots him
up the tone scale. Their whole endocrine system is liable to turn on with
it. The pineal - that mysterious, mystic gland of all mysteries - is liable
to turn on. Fac One will turn it on - if you just run a Fac One. But you
can turn on a pineal every once in a while with this sudden jump process
on the Chart of Attitudes.
There is this drill about
starting, increasing, decreasing and stopping thought chains - it's beneficial
in assisting one's ability to make postulates and uncreate postulates.
And you can do this by rising scale, not by running flows. But if you can't
handle your thought flow, if you've got a stream of consciousness running,
you're going to have a hard time with postulates.
You could get yourself a
flow kind of process here.
"Get the concept of being
dead." / not being dead.
Surviving / not surviving.
Trying not to survive, other people keeping you from surviving. Those are
all flows.
Rising Scale Processing:
it's a method of changing postulates - this is the essence of Postulate
Processing, which is any process which permits an individual to change
his postulates - besides old Engrams. You run out some engrams and of course
you change the postulates in it.
The thetan simply creates
by making postulates. He uncreates by changing postulates and unmaking
postulates.
ILLNESS, SOMATICS AND HEALING
1. The Importance of Structure
It is very silly to stop
the body's flows. How the dickens can arthritis dissolve if the various
glandular secretions in the blood stream that pick up calcium don't go
through the area? Or if the blood flow is slow through the area? So you
get deposits, just as a river when it turns a corner leaves silt.
Don't try to solve it in
terms of physical structure. True enough, a person can get sick. He can
get sick from bacteria. Bacteria exist as far as he permits them to exist.
If he's down tone scale, he'll permit bacteria to exist like mad. So he
has bacteria and everybody has agreed, ever since Pasteur, that all these
diseases were caused by it. Sure enough, they probably were. There were
other factors involved, but there's still bacteria.
The preclear can get sick
from this cause, yes sir. The GE has agreed for a long time that he suddenly
and inexplicably became sick. Well he went into apathy and didn't observe
bacteria any more. There's no reason why he can't look at bacteria. They
can shoot a guy up with penicillin or something like that, or make him
well from bacteria and fever. Of course, it is true that the bacteria can't
fasten upon him unless he's weak in some fashion or another.
As far as a permanent structural
goal is concerned, the devil with it! Don't let your fellow get operated
on or have his tonsils removed or something of the sort, or teeth pulled
on the theory that this is going to alter his condition permanently. That
won't. This is a chronic condition, it's something that extends over a
long period of time. If it extends over a period of time, his havingness
on it is very great. So it isn't going to be solved by tinkering around
with surgery or something of the sort.
Remark: although not resolving
the underlying mental aberration, a structural intervention could produce
some kind of a key-out.
2. Recurrence of Symptoms
Regarding the recurrence
of a symptom, you always can expect a symptom to flash back on the preclear
once in a while. Don't worry about it - the preclear will. Just do some
more mock-ups. Exaggerate it. And the preclear, all of a sudden, will say,
"The hell with this thing! Why did I ever bring this up?" They brought
it up Lord knows how long ago, as a mechanism.
You're taking a part of
the body which is disowned and for which the person is not responsible.
A person has decided that that part of the body is harmful to him and he
has actually cut communications with it and will no let it communicate
in any direction.
3. Handling Somatics
Just Gita will cure up any
number of toothaches fast. It's no trick at all for a thetan to pervade
an area and pick up its engrams. The engrams which were the toothache happened
when the tooth was a mollusk, or this or that, way back down the track
someplace.
You get a fellow with a
terrible stomach ache, just make him move that stomach ache around a little
bit - have a statue with a stomach ache or a doll with a stomach ache or
something of the sort, get him to transfer that stomach ache to something
else somewhere else and transfer it around a little bit, he won't have
a stomach ache anymore.
Or have him mock up his
stomach out in front of him and have it ache out there. If you change location
of something, you bring it under control.
If the thing is really energy
and he really believes in energy just fully and deeply, he'll have trouble
with changing the location of something.
Conditions like ringing
in the ears, pain in the knee, seeing blurredly, happen because he has
built up one flow that has tended toward stop. The condition will spring
- all you have to do is demonstrate to him that he can start it. And having
started it, you then increase it. And having increased it, then you decrease
it. And that works with any chronic somatic.
You can knock the thing
flat very swiftly, simply by exaggerating its condition and then minimizing
its condition until the preclear realizes that he is actually in control
of it. Exaggerate the condition which is feared.
There's a Creative Processing
Assist. If he's hurt his thumb, give him new thumbs. Process parts of the
body. mock up parts of the body, give him superfluity on parts of the body.
Break the back of the MEST universe motto, "It shall be scarce!"
4. Acute Conditions
If it's an acute condition,
just had an automobile accident, yes, you can solve the reason he has automobile
accidents. But emergency surgery or surgery which is directly addressed
to an acute illness is superior to auditing.
The moment he's had the
surgery, however, run out the whole incident and the engram. He'll get
well much faster if you do it that way.
So here's an acute state
of disease, and here's a long chronic state of disease. Well, it doest't
do any good, really, broadly, to address surgery and drugs and monkey business
and all sorts of cures and vitamins.
5. Conclusion
Remark: Rules were later
developed against addressing chronic somatics directly, based on the finding
that the chronic somatic is actually a justifying mechanism for further
disabilities or for not taking needed responsibility or decisions. If the
somatic where taken away suddenly and isolatedly by a process like the
above, without handling the underlying condition that put it there in the
first place, it would just be replaced by another one.
The kind of process described
would modernly be categorized as an assist process, to be applied to acute
conditions only, with little underlying aberration to hold the addressed
condition in place.
Don't worry about healing
at a distance until you can heal instantaneously up close.
Be the thing, and then be
it perfectly, and then be something else. Don't go on being it. It wins
then too, and you stay up scale.
CONTROL AND HAVINGNESS
If you have a problem with
a preclear who still can't get out of his body, it will always solve on
this one.
Having to have a body, needing
to have a body, having to be able to control a body, having to be able
to own a body, having to be able to protect a body, having to protect people.
And not doing so, all the way down the line.
Just the sub-zero tone scale,
positive-negative. You could run these dichotomies back and forth. But
what's it boil down to? Having to have a body, and trying to avoid having
a body.
Control is slightly different
as a technique. Being able to control a body, not being able to control
a body. Wanting to control a body, not wanting to control a body, brings
in Have and Control at the same time.
To own is to operate. You're
going upscale a bit, you see, when you talk about control. But it's a very
funny thing, that Control is better than Have, really.
Being guilty, or being worried,
will produce some results, yes. But having to have and not having to have
hits it right on the button. And trying to control and not trying to control
hits it on a little higher button. Those are two buttons. They're standing
out there very isolated and no other flows work like those.
BE, DO, HAVE
Instead of processing too
much space, energy and time as such, you could process beingness, action
and object. Or instead of processing, as you have in the past, thoughts,
beingness, object, abject and so on, trying to get at it like that - you
can process directly space, energy and object.
Space, energy and time,
because this time is just have-have not, that's all. You can process that
directly and in that wise you can straighten a preclear out and make him
run like a gazelle, but you have to rehabilitate force in order to do any
of it. And force of course is the middle ground, and the way you get force
is space and particles, which are objects. And that is the way it is done.
DICHOTOMIES
Dichotomy means yes and no
- positive and negative.
"Get your agreement to have
(blank)."
"Get your disagreement in
having (blank)."
"Get your agreement to not
have (blank)."
"Get your disagreement in
not having (blank)."
Of course, that's slow freight.
RESPONSIBILITY
Running the dichotomy of
Responsibility and No Responsibility:
"Do you want to be responsible?"
"You don't want to be responsible"
"The beautiful sadness of
being responsible"
"The ugliness of being irresponsible"
"The joy of being irresponsible"
"The joy of being responsible"
"The glee of being insane"
"The horribleness of being
insane".
You have to clear up agreement
with the MEST universe in terms of scarcities and enforcements which comes
down at last to a craving, a shortage, terrible shortage. And it solves
on this. You have to have it, you can't have it. If you just ran that on
any injury or obsession or compulsion:
"Now you have to have it.
You have to avoid having it." run alternately - it's a process all by itself.
If you knew about what responsibility
was and you just work responsibility and no responsibility as a dichotomy,
why, you could get to solve cases.
If you get terribly desperate
with a preclear some time or another, and they've got some kind of a chronic
somatic, just sit down and grind the damn thing out.
DRILLING THE PRECLEAR
This is just a little two-bit
technique, get a mock-up of stones drilling your preclear. Get a mock-up
of the stone and the mock-up of the preclear's body, and have the stone
saying,
"To the rear, march, to
the rear, march".
And have the fellow going
like that and so on. He will all of a sudden get terribly groggy. Why?
Because the MEST universe has been ordering him around and invalidating
his postulates left and right.
CONVINCING
If you were to run this in
flows, which you're not going to run it in, you'd just run,
Trying to convince people.
People trying to convince
him.
Others trying to convince
others.
That is a terrific process,
because it has such tremendous abstraction in its content. But if you didn't
understand what Q-1 was, you'd get upset about it.
WILLINGNESS
Those parts of the body which are ill are those parts of the body he can't be - boy, is he limited. So you just ask this preclear, "What things aren't you willing to be?" and then make him mock himself up as those things. That's a fantastic technique.
CONCEPTS
Freeing a thetan by concept
and feeling, in various other ways, present and future, by dichotomies
and tone scale - we've been covering all of this.
"Get the concept that you
need a body."
"Get the concept that you
don't need a body."
The feeling is quite different
than the flow. Aesthetics are very good
BEINGNESS AND VALENCES
One of the slippiest tricks in Kipling that you can tell a preclear to do, is tell him to repeat his own name. Repeats his own name, repeats his own name, "Well, who am I?" And he gets this horrible funny state of being but not identified. It's an interesting experiment. If you get a little kid to do this, you'll talk him right out of this universe. It wears his name out because that's just an identity. And therefore it's an object so therefore it can be used up. The one that can't be used up is his own beingness. Who is he? He's him - that's who he is. As far as beingness is concerned, he's who he decides he is, he's not who somebody else decided he was. And every time he decides to be somebody that somebody else decided he was, he gives up his own beingness and becomes an object.
Differentiation - get this
fellow who's having trouble with his wife and get who he has her confused
with. You'll find more fellows have married their grandmothers and their
aunts and so forth, and the wife isn't there at all. How do we solve that?
Make him create his wife (or Grandma, whoever the aberrative terminal is)
and put her through her paces. And if you went on down the line, he could
mock up Grandma three-dimensionally, and he could look at all his facsimiles
about Grandma too - when earlier she was occluded. He wasn't able to command,
control or locate, or even get into a reasonable agreement with, the control
and location of Mama in time and space. Control is simply locating something
in time and space. Self-determined creation would be creating something
to control.
Go up and down the track
and find all the people that he wouldn't like to be like. Then have him
mock up these people and make them do things he likes to do. It'll practically
knock him out.
The most effective mock-ups
you get is when he mocks up himself as somebody he detests. You know, put
on their body as the mock-up. And then has himself being butchered by his
own body mocked up there in front of him.
"Mock yourself up as grandpa."
"Spit on the floor. Get yourself scratching yourself. Get yourself being
mean to everybody in the neighbourhood." "Now, mock up grandpa out there
doing all the things you'd like to do." "Oh, no!" When you get through
with that, it isn't that he's now willing to be grandpa - he doesn't care.
He's no longer concentrated on that point of space; so he has that much
more space.
DOING THE ASSESSMENT
Before you do SOP Issue 3
you set up your E-meter, and you do your creative and destructive assessment,
assessing the items and terminals a preclear can / can't create / destroy
- especially the "cants". If you don't have a table or an assessment list,
just break it down by dynamics.
You are assessing against
a cycle of action, like:
- Start, Change, Stop;
- Creation, Alteration,
Destruction;
- Be, Do, Have;
- Space, Energy, Time.
These are some of them.
A great big assessment would be every point of our cycle of action, and
every cycle of action, against every noun that you could collect anyplace.
You're asking him, what
can't he create and what can't he destroy - dynamic by dynamic. That could
also be phrased as, what is he unwilling to create, what is he unwilling
to destroy.
This is how you do an assessment.
Just say, "Would you create (destroy) ...?" If the preclear starts qualifying,
this preclear's worried. Get this preclear unworried and give him some
more assessment.
An assessment, just at the beginning of the case, will not show up as much as an assessment taken a little bit later in the case. Run the case a few hours, and take another assessment. The reason for this is, you've shifted the values of the preclear.
The reason for taking an assessment on this case, is wanting to know what he couldn't do. We wanted to know where his inabilities were. The thetan is about as sane as a spinning mouse when you first get him out.
THE FILECLERK'S GUIDE TO THE PDC
CHAPTER B6