FreeZone America <fza@fza.org> wrote:
>Hi all,
>
>Robert's write-up
of Routine 3 Expanded by Dynamics can be found at:
>
>http://fza.org/r3xd.htm
>
>Mike
Thanks to Robert for writing it up. It
looks pretty thorough.
I'd like to go into a bit of theory and
then add comments.
The bridge up to Clear is a gradient of
handling locks, secondaries
and engrams. There were earlier attempts
to get a Clear on 8 dynamics
that just didn't get there. The gradient
was too steep and the tech
at that time was too rough on the NOTs
case. Quite a few of the
basics were missing - enough to give us
a fairly high casualty list
in the early sixties.
After Clear we're looking at 2 phenomena
- the entity case and the
upper banks. The route through the entity
case has proven long.
The approach of Super Power and R3XD is
to pull off enough locks from
the basic GPM matrices to give a much
smoother ride to OT.
The intent is to pull off charge and concurrently
up the reach and
causativeness of the Pre-OT.
>R3XD PROCEDURE
>Minimum prerequisites:
Book-1 auditor course plus NED or HSDC
>(including the
TRs course and student hat course) The auditor
>ideally should
be a clear and class 4 or above. He should know the
>auditor's code
cold and apply it. NOTE: IN THIS TEXT I WILL BE USING
>THE TERM "Pc" AS
A SHORTENING OF
>"PROCESSEE", WHICH
COULD MEAN EITHER A PRE-OT OR PRE-CLEAR.
>Two way comm with
Pc (or do a formal assessment) to establish which
>item is to be run.
Get the wording that most exactly fits the
>feeling.
>Give first command:
"Locate an incident where you had the feeling of
>(item).
You might be hitting higher dynamics here
so the wording might need
shifting for that.
Here's the point where you want to shift
the person's space out to
include others and other dynamics involved
in the incident - this
gets an aspect of their beingness in the
session.
>When the Pc has
located the incident, give the question: "When was
>it?" Next give
the command: "Move to that incident."
>Ask: "What is the
duration of that incident?"
>Give command: "Move
to a point just before that began."
>(see section on
"Command Notes")
>Ask (if appropriate):
"What do you see?"
You can add "What do others see?"
>(see section on
"Command Notes")
>Give command: "Move
through to the end of that incident."
>If the Pc says
something during this time, this is acknowledged with
>"Okay, continue.".
>Ask: "What Happened?"
>(see section on
"Command Notes")
>Give command: "Move
to the beginning of that incident." (still
>before the beginning,
but I go with that command. The Pc knows where
>to start from.)
Give command: "Move through to the end of that
>incident."
>Ask: "What happened?"
>Ask (when appropriate):
"How does the incident seem now by
>comparison (with
last time through)?"
>(see section on
"Command Notes")
>See section entitled:
"Moving on to the next incident." in the
>"additional notes"
chapter.
>When the incident
being run is flat or the Pc is ready to move on to
>another incident,
ask: "Is there another (or "an earlier") incident
>where you had the
feeling of (item)?" If another incident comes in
>to view first,
then omit the above command and ask "When was it?"
>(see section on
"Command Notes")
>Ask: "When was
it?"
>Give command: "Move
to that incident"
>Repeat earlier
steps from the "What is the duration of that
>incident?" question
on forward.
>Keep tracing back
incidents until nothing earlier shows up.
>See section entitled
"Pre-MEST universe incidents"
>The way pre-MEST
incidents are run is with the commands as follows:
>(The "When was
it" command is omitted after entry is made into the
>pre-MEST area,
i.e. when looking for earlier similar pre-MEST
>incidents)
Pre-MEST incidents may have duration and
time as there are a few
universes before this one.
>"Move to that incident"
>(the "duration"
question is omitted)
>"Move to a point
just before that began"
>(the rest of the
procedure is the same as before)
>If after running
basic-basic on the chain to a "flat point" with
>nothing earlier
on the chain, the Pc is still having some unreality
>problems with the
incident, run "What part of that incident could
>you confront?"
"What part of that incident would you rather not
>confront?" back
and forth to a release point (Accompanied by BD F/N;
>usually no more
than a few commands.)
I'd scout a bit for a postulate here.
>Running the shift
should resolve the balance of the unreality.
>This process is
good for ANY point on the track that bogs or grinds.
>(see section entitled
"through the 'no earlier incident' block")
>HANDLING THE SHIFT
MOMENT
>(See sections entitled
"Shift"; "Shift/shock moment")
>Ask Pc for the
moment of shift.
>Give command: "Move
through that moment of shift (or maybe "shock",
>depending on what's
more real to the Pc, but "shift" is better) from
>beginning to end."
(Repeat to E.P.)
>(see section on
"Command Notes")
>Ask Pc for any
other relevant terminals involved in the shock
>moment. There may
or may not be relevant viewpoints outside of
>himself. For each
viewpoint to be run, ask Pc to take that viewpoint
>first. Then run
with command: "From the viewpoint of _ _ _ _ _ move
>through that moment
of shift from beginning to end." (Repeat to
>E.P.) He may choose
to run the other participants as a group. If so,
>just have him take
their viewpoints as a group.
I'd include upper dynamics and go with
what the Pre-OT can handle.
Early on they might be taking one terminal
at a time. Later they
could just encompass all the dynamics
involved.
>(see section on
"Command Notes")
>Ask Pc how he felt
after the shift. Note down his responses for
>later reference.
Then have Pc take that viewpoint. Then give
>command: "From
the viewpoint you had after the shift, move through
>that moment of
shift from beginning to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Ask Pc how he felt
before the shock. Then have Pc take that
>viewpoint. Then
give command: "From the viewpoint you had before the
>shock, move through
that moment of shift from beginning to end."
>(Repeat to E.P.)
>(see section on
"Command Notes")
The valence shifts and postulates in the
incident are the link into
the GPM. These need an emphasis.
>Have Pc take a pan-determined
viewpoint. Then give command: "From a
>pan-determined
viewpoint, observe that moment of shift from
>beginning to end"
(Repeat to E.P.)
>(see section on
"Command Notes")
>Give command: "From
the viewpoint of aesthetics observe that moment
>of shift from beginning
to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Give command: "From
the viewpoint of ethics, observe that moment of
>shift from beginning
to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Give command: "From
the viewpoint of games observe that moment of
>shift from beginning
to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Give command: "From
the viewpoint of just being observe that moment
>of shift from beginning
to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Give command: "From
the viewpoint of all-being observe that moment
>of shift from beginning
to end." (Repeat to E.P.)
>(see section on
"Command Notes")
>Ask Pc: "In or
around that moment of shift is there any feeling of
>loss of self or
some aspect of self?" (Handle feelings with repeater
>technique. Repeat
question. Continue until clean.)
>(see section on
"Command Notes" in regards to all these questions
>covering buttons.)
>Ask Pc: "In or
around that moment of shock is there any other
>feeling or emotion?"
(Handle feelings with repeater. Repeat
>question. Continue
until clean.)
>(See section on
"handling of feelings".
>Ask Pc: "In or
around that moment of shift is there any goal?"
>(Handle feelings
with repeater. Repeat question. Continue until
>clean.)
>Ask Pc about any
feelings or postulates he mentioned earlier in
>running this incident.
Run them out with repeater as necessary.
Postulates as all dynamics should pull a lot off here.
>Get the service
facsimile computation (that computation designed to
>make one right
and make another wrong and aid one's survival). It
>can be arrived
at from several different angles. The following is be
>the best way I've
found so far to get the Pc to recognize a
>computation.
>Ask Pc: "Is there
any parallel between this incident and the events
>of this lifetime?"
After the Pc itsas on that and makes the
>connection, ask
him if he can find a pro-survival computation that
>has made this item
appear useful to him. There is usually one, but
>there could always
be more than one. It will be a computation he has
>been basing his
actions on this whole lifetime.
A ser fac is a solution. You could just
ask for what postulate
enabled him to still be right or various
wordings - its what solved
and explains the overwhelm of the incident
so as not to need further
inspection.
>Have Pc repeat the
computation until it goes flat (releases). The
>computation should
be worded in such a way that it relates to the
>basic incident
as well as to the present lifetime.
>Run process repetitively:
"What part of that incident could you be
>responsible for"
and "What part of that incident would you rather
>not be responsible
for". This is done 1,2,1,2,1,2 etc. to e.p. This
>is done to BD F/N.
If the person answers "All of it" to the first
>question, then
I will pose the second question as "Is there any part
>of that incident
you would rather not be responsible for?". They
>will normally say
no to that, followed by a BD F/N.
>Give commands for
4 flows of scanning:
>(see section on
"Command Notes")
>"From this incident
forward to present time scan thru all the
>incidents where
you had the feeling of (item)."
>"From this incident
forward to present time scan thru all the
>incidents where
you caused another or others to have the feeling of
>(item)."
>"From this incident
forward to present time scan thru all the
>incidents where
others caused others to have the feeling of (item)."
>"From this incident
forward to present time scan thru all the
>incidents where
you caused yourself to have the feeling of (item)."
>Ask Pc how the
item seems now.
>Ask Pc: "If you
wanted to have (the item in question) again, would
>you be able to?".
The answer should be yes.
>Give commands:
"Move to the beginning of the session." and "Move
>thru to the end
of the session." Repeat to E.P.
>(see section on
"Command Notes")
>Havingness: I will
usually run two havingness processes - one aimed
>at replenishing
the mental mass, and another aimed at reorientation
>to the present
time environment. Each is done to BD F/N. This is
>fairly brief step.
If the Pc balks at running havingness, let him
>know that it's
not so much for the being as to keep the body from
>experiencing unwanted
feelings.
You may also have NOTs cross copying and restim to handle.
After that's handled I'd expect the PC
to be blown out. If they've
extended their space and run the incident
across the involved
dynamics then going further might well
collapse their space and
havingness and act as an invalidation.
>The basic havingness
commands I use are: "Put out eight anchor
>points in space"
(or "...eight points...") and "Do what you like
>with them." Repeat
to E.P. If Pc is new, instruct him to either
>collapse the anchor
points into the body or to throw them away,
>either one that
feels better for him at the moment. He can be
>started off by
giving him alternating commands i.e. "Put out...."
>"collapse them
into the body" "Put out..." "throw them away", and
>then shifting to
the "do whichever you like with them" after the
>second command..
P.C.s, for better or worse, will often do strange
>things with these
anchor points like twirl them around or make them
>into figures or
whatever. That's why I use the word
>"...whichever..."
in the command rather than "...whatever...". I'd
>rather they either
disposed of them or collapsed them.
>An alternate command
would be "mock up a pleasant scene" or "mock up
>an acceptable object"
(the more large and massive the better)
>(auditor should
not ack the Pc on this step) and "collapse it into
>the body" (I find
"collapse" to be more neutral than "pull" or
>"shove" it in).
>A present time
orientation process I use is: "Look around and tell
>me something you
could have".
>Another alternative
havingness command would be either "look at that
>(object pointed
to)" or "spot an object".
>Different people
respond differently to various havingness
>processes. Some
do well on some, others do better on others. The
>trick is to find
the havingness processes best suited to the
>individual Pc.
>Give command "End
of session."
>The E.P. of this
procedure is primarily "full responsibility for the
>item on all dynamics",
and secondarily, "item completely erased" (I
>would add "forever,
but that would be too presumptive of the Pc's
>will) and "able
to mock up the item if one would choose to". This is
>normally accompanied
by a sense of expanded space and a feeling of
>wellbeing.
>Sometimes it takes
a few days or a few weeks before the person
>adjusts fully to
the change from the process. He may have ongoing
>cognitions for
quite some time, even months later, even after only
>one session. So
how the sessions are spaced out is dependent on the
>Pc's ability to
assimilate change. Too many sessions in too short a
>period of time
can result in overlapping "denouments", to borrow a
>literary term.
The person will be experiencing cognitions and
>changes from two,
three, four or more sessions, all at one time. So
>it's best to space
out the frequency of sessions accordingly.
>-------------------------------------------------------------------
>Command Notes and
Clarifications
>"Move to a point
just before that began": The purpose of this is to
>make sure the person
doesn't miss the original shock of the
>incident. This
should be at a point where he was still feeling
>relatively normal
or "himself". "What do you see": I will often omit
>this step when
I know the processee is doing well and the duration
>is only a few minutes.
The problem with a short duration comes when
>he tells you all
about the incident before you run him through it,
>so you're not sure
whether to give the "move through..." command or
>not. But it's no
big deal either way.
>"What happened?":
This question can be phrased in several ways, like
>"what occurred",
"what did you get", "what did you notice as you
>went through",
etc. I use whatever happens to seem most appropriate
>at the moment.
>"How is the incident
now by comparison?": This is more of a
>two-way-comm question
than a rote one. You might need to add
>something like
"Is it lighter or flat?". Other terms besides
>"lighter" include:
less charged, erasing; less serious, better, etc.
>Asking "Is it erasing
or going more solid?" is geared toward moving
>the Pc on to another
incident after a couple of passes through. The
>theory that command
operates on is that the incident will not erase
>if the charge comes
from an earlier incident.
It could also be missing viewpoints that
need to be included in the
session space.
>In fact, each incident
can be discharged and
>should be. To not
do so can cause the Pc's attention to remain fixed
>on that incident
when handling earlier incidents thus leading to
>shallow running
and/or a blocked earlier track. So each incident
>along the way should
be run to its own E.P as though it were a
>narrative incident
as in the R-3R tech. Grinding and Earlier
>Beginning: If an
incident seems to be grinding, check for an earlier
>beginning. You
could also ask him if the charge is coming from the
>that incident or
from elsewhere. If it's coming from that incident,
>then it's probably
an earlier beginning, even if it's an earlier
>incident the Pc
identifies as part of the incident being presently
>run. As a last
resort, the alternate confront process can always be
>used. But it's
always best to stick with procedure as much as
>possible rather
than to go into unusual solutions.
>Incident getting
worse: When the Pc says that the incident got worse
>or stronger after
the last pass through, you can ask him if he means
>that it got clearer
or more real. If so, that should count as
>erasing, not more
solid. An incident needs to be confronted before
>it's left for an
earlier one.
Yes, that's important. One really wants
to be running OTs with bright
3D perceptions of these incidents.
One is erasing charge but the incidents
don't disappear. At this
level the Pre-OT is actually restoring
communication and reach into
the locations and times of the incidents.
>The whole idea is
to disconnect the incident from the charge. Every
>incident can and
should be run in the manner the narrative incident
>is run in the R-3R
materials.
>"Is there another
(or "an earlier") incident where you had the
>feeling of (item)?"
Normally I use "another" for MEST universe
>lifetimes and "an
earlier" for pre-MEST.
That seems the wrong way round. You could
actually circumvent the
time aspect by asking for a more basic
incident or an incident
restimulated in the current one.
>I have no fixed
rule on this though. It's a judgment
>call. I get the
best results by just letting the Pc handle whatever
>pictures or incidents
that the commands trigger. Sometimes an
>earlier incident
will be more prominent and get the Pc's first
>attention, then
a later one may come to mind after the earlier has
>been handled. The
Pc finds the incidents in the order that is real
>to his case. A
Pc may find dozens and dozens of incidents from this
>lifetime before
even going back to earlier lives. It's not time
>badly spent, and
it's on the correct gradient for the Pc.
>If the Pc gets
a group of incidents together, I will ask him for the
>time period that
covers, and fashion the commands around that
>factor. For instance:
"Move to the beginning of that series of
>incidents (or "...that
period of time"); "Move through to the end of
>that series of
incidents (or "...that period of time") instead of
>the usual commands.
Good TRs and auditor presence keeps the Pc from
>wandering from
the area being addressed. That is not to say that
>lock scanning this
lifetime prematurely is
>advisable. It's
better to take the incidents as the Pc hands them.
>If the Pc hands
a group of them at once, I'll run it that way.
>"Move through that
moment of shift from beginning to end." This and
>the other similar
commands work regardless of the "timelessness" of
>the shift. The
Pc can easily "inject time" into it to make it
>viewable. I toyed
with the idea of incorporating the command "spot
>the shift" as a
repetitive command. That did work, however one
>person commented
that that wording didn't give her as clear and
>expanded a view
of the shift as the other one did.
>"From the viewpoint
of _ _ _ _ _ move through that moment of shift
>from beginning
to end." When hitting the basic-basic incident, his
>viewpoint may be
the only relevant one, and so this command would
>not be used. It
is prudent to check for charge on hidden viewpoints,
>or viewpoint of
a
>particular object
or "theta trap" in question. It is also good to
>check if there
is an intelligence behind any such object. Maybe that
>would need to be
run.
I'd think that your going to get a higher
dynamic involved even with
basic-basic but it'll vary from person
to person.
>"From the viewpoint
you had after the shift, move through that
>moment of shift
from beginning to end." and "From the viewpoint you
>had before the
shift, move through that moment of shift from
>beginning to end."
I've found that order to be most workable, but
>that doesn't preclude
the Pc doing better at running them vice-versa
>if the later viewpoint
is too
>unconfrontable
>The idea behind
these two commands is to get the Pc to confront the
>moment of shift
from both points of view - from the point of view of
>his original and
expansive identity, and from the point of view of
>his new and limited
identity. The commands may appear to defy logic,
>but they run quite
as well as all the other commands.
>"From a pan-determined
viewpoint, observe that moment of shift from
>beginning to end:
This encompasses all the viewpoints taken so far,
>from an independent
point of view. Another way of stating it is "all
>viewpoints at once".
I use "observe" instead of "move through" just
>to be precise in
my words. I surmise that a higher viewpoint would
>be more widely
encompassing of the incident with regards to
>time/space. Both
versions may work, I just chose to do it this way
>when running the
higher (more widely encompassing) viewpoints.
>The following commands
may seem abstract and hard to comprehend, but
>they run quite
well on everyone.
>"From the viewpoint
of aesthetics observe that moment of shift from
>beginning to end.":
This is the 9th dynamic, according to LRH. It
>can be roughly
defined as "the considerations of beauty and
>ugliness. These
concepts do run quite readily, even on beginners,
>and even given
the strange appearance of the command. I felt that
>aesthetics are
an important factor in an incident, which is why I
>included it here.
Ethics seemed like an
>important factor
too.
>"From the viewpoint
of ethics, observe that moment of shift from
>beginning to end.":
This is the 10th dynamic, according to LRH. It
>can be roughly
defined as "the considerations of right/wrong,
>goodness/badness.
>"From the viewpoint
of games observe that moment of shift from
>beginning to end.":
This was taken from the Pilot's (Ken Ogger) tech
>as a dynamic. I
can't verify if it actually qualifies as a dynamic,
>but it is a point
of view that is fundamental and worth inspecting.
>I define games
basically as dealing with opponents and contests.
>"From the viewpoint
of just being observe that moment of shift from
>beginning to end.":
This command can be given with the proviso that
>the person should
interpret it in whatever way he chooses. The
>command does impinge
on the being and gets a valid response. I first
>encountered this
from one highly evolved Pc who told me that she
>could see a higher
viewpoint than "pan-determined". I've been
>incorporating it
ever since. Pcs seem to all be able to make it run,
>and will even tell
you when it's not flat for them yet.
>"From the viewpoint
of all-being observe that moment of shock from
>beginning to end.":
In this context, "all-being" can be variously
>translated as "allness",
"the whole", "all that is", "infinite
>being". Since "God"
is a debatable concept that has little common
>agreement as to
definition, I've avoided that term. I've tried "the
>universe", but
that didn't seem to run very well as it tended to be
>taken as MEST.
>"In or around that
moment of shift is there any feeling of loss of
>self or some aspect
of self?": This question was taken from another
>procedure that
handles shifts. The feeling of loss seems to be the
>most prevalent
one contained in shifts.
>"In or around that
moment of shift is there any other feeling or
>emotion?" "In or
around that moment of shift is there any goal?"
>"In or around that
moment of shift is there any effort or
>compulsion?" All
these questions are simply buttons to check for any
>thoughts, emotions,
or efforts that might still be contained in the
>shift. Other possible
buttons include: thoughts, ideas,
>considerations,
postulates, intentions. When the chain is properly
>run to its basic-basic,
these questions will rarely be needed.
>Scanning the track:
This action usually takes only one or two times
>through to F/N,
but sometimes a bit more. After the basic on flow 0
>is erased, everything
stemming therefrom blows like minor locks.
>This is the same
procedure as was written about in Book 1 auditing
>on a single flow
except that it's taken wholesale instead of one
>incident at a time.
>----------------------------------------------------------------
>ADDITIONAL NOTES
>Acknowledgements:
Acknowledgements (e.g. good, fine, alright, okay,
>thank you) need
to be given after EVERY command has been carried out
>and every question
answered by the Pc. The reason is basically
>because it makes
the Pc feel like he has been heard and smoothly
>completes the cycle
of
>communication.
The only exception to this rule is when having the
>person doing a
mockup during a havingness process. To ack the mockup
>would tend to as-is
it prematurely.
>Definitions: A
Pc must fully understand each command before running
>it. If there is
any doubt about any word, it should be defined. Any
>good dictionary
can used for this.
>"Erasing or going
more solid": Incidents usually go through a bell
>curve pattern over
a series of recountings where the incident may
>appear to get more
solid, with TA rising, reach a peak, and then
>wane to erasure.
The initial rise in TA is usually only the result
>of the processee
encountering more charge in the incident. When in
>doubt, the auditor
can always ask something like "Is the charge
>coming from this
incident, or elsewhere?" Each incident needs to be
>discharged before
asking for an earlier similar, otherwise the
>earlier incidents
can tend to run shallow or be blocked from view by
>the charge connected
to the later incidents on the track, drawing
>the Pc's attention
toward them and away from earlier track. Failure
>to consider this
phenomenon has been one of the major weak points of
>the old R3R system.
Yes, that was covered in Class 8 but never
really exported from
there.
>Moving on to the
next incident: If after asking "How does the
>incident seem now
by comparison", the Pc says "flat" or "released",
>then it's okay
to ask the "earlier incident" question.
>If the Pc's attention
goes to another incident, then that one should
>be taken up if
the Pc feels ready to move on to it. Usually that's
>the case. One should
never run an earlier incident unless the later
>incident is either
flat or the Pc's attention is drawn to an earlier
>one. Even in the
latter case, the earlier incident may act as an
>earlier beginning,
so when in doubt it is prudent to ask if the
>later incident
is okay to leave behind or if it should be run as a
>later ending to
the earlier incident.
>Pre-MEST universe
incidents: These incidents have far more charge to
>them because in
that realm there is more free theta and more ability
>to create that
charge. The pre-MEST area should be the minimum
>target for any
auditor processing an advanced Pc. Physical universe
>incidents are minor
by
>comparison. Clears
and above normally have little trouble accessing
>this realm. When
accessing pre-MEST incidents, Pcs will notice that
>time as we know
it becomes nonexistent.
Also it should be really stressed that
the PCs postulates on the
early track are much stronger. So when
you're getting up into the OT
realms you could well get more charge
off repeating the postulates
than anything else.
>The incident that
must not be unmocked: When the pc says that the
>as-isness of a
particular incident will result in the destruction of
>the universe (or
God, or oneself, or the auditor, etc.), you may
>rest assured that
that's nothing but a postulate put into the
>incident to keep
the pc from looking, thereby as-ising it, and that
>the universe will
in fact not blow up or vanish. At least we've been
>lucky so far.
>Auditor zero attitude:
The secret to great auditing as opposed to
>good or average
auditing lies in zero attitude - no attitude, full
>TR-0 - during the
session. The auditor must be completely without
>emotional reaction
for the period of the session lest his case get
>entwined with the
Pc's, even if only on a telepathic level. This
>means that the
auditor must be totally
>non-judgmental
in words and thoughts. Positive emotions, however,
>are evidently harmless
or even possibly beneficial.
Positive emotions can stick you as an ally and get a propitiative PC.
>Roteness of commands
and clears: A fatal error in running dianetics
>on clears occurs
when the Pc is fast while the auditor is rote. The
>auditor will say:
"move to that incident". Pc: I'm there... (itsas
>about it and blows
it by inspection). Auditor: What is the duration
>of the incident?
etc. etc. If the auditor is not tracking with the
>Pc, obnosing the
situation, watching the meter for BDs and querying
>them, or running
rote commands just to be following procedure
>blindly, he can
cause an auditor to unwittingly dub in an incident
>creating protest
charge in the Pc, and mess up the session. When
>dealing with advanced
and fast Pcs, the auditor MUST follow the Pc's
>lead, not the other
way around. The auditor must at the same time,
>however, remain
in control of the session.
>The shift: The
shift is an interesting phenomenon. It evidently
>contains no time,
and yet it contains all the postulates in the
>incident. It is
the "prior cause" in the incident, and so is the
>important part
of it. When the incident is run to a flat point, the
>shift will still
be there. Rarely though, it will be blown along
>with the incident.
But the shift still needs to be asked for. If the
>auditor asks for
a shift and the Pc gives an at-effect experience,
>he should be wary
of this and ask for the point where the Pc was
>feeling "like himself",
and then have him move forward to find the
>shift moment. This
is similar in many ways to finding the
>misunderstood word,
i.e. going back to the point where one felt
>comfortable with
the text and moving forward to the blank area. The
>transition point
is the
>misunderstood word.
That could also be called the moment of shift.
>The blank period
following the M/U is comparable to the dianetic
>incident. Blow
the prior confusion and the blank period following
>blows with it.
>Shock or shift?:
I have used both terms, and both work. However, the
>term "shift" is
more cause than the term "shock". They usually occur
>pretty much simultaneously,
but sometimes the shock occurs after the
>person creates
the postulates and then shifts. The end result can
>still be erasure
of the item, but the responsibility level tends to
>be higher when
"shift" is used. The shift is what the Pc considers
>to be the single
most significant part of the incident - at least by
>the end of the
handling.
I'd try and work with this at the level
of beingness across the
dynamics.
>Alternate confront
process, use of: This process is extremely useful
>in unblocking stuck
areas of track. The commands are: "What part of
>that (incident,
shift, or whatever) would you be willing to
>confront" and "What
part of that .... would you rather not
>confront." This
is done to an EP. Like everything else, don't
>overrun. The EP
usually happens fast.
>When the Pc blows
the shift along with the incident: It will happen
>on occasion that
no shift can be found because it blew, and asking
>for it doesn't
produce it, and no unwanted feelings exist. This
>normally happens
only with very advanced Pcs and infrequently. If
>there is no shift
to be found, then the shift can be considered
>cleaned up. The
next action is to check for a ser fac computation.
>On new Pcs who
are used to ending off after a chain is erased
>dianetically, the
shift should be handled anyway if it is found. If
>the PC protests
that the blown basic is an EP, you can inform him
>that there are
multiple EPs on this procedure - in fact, one for
>each incident and
each section run.
I don't think a preclear is going to have
the reach for the upper
dynamic approaches - if they have that
degree of perception then they
are probably Clear already and its been
missed.
>The behavior of
personal GPMs toward present time: Normally the GPM
>will start out
being "way back on the track", but then as it is run,
>it will tend to
encompass the entire track including present time.
>The Pc will often
say things like "This is the story of my life", or
>"This has been
the story of all my existences along the track", or
>"this incident
is still happening right now". This apparency will
>blow off as soon
as the postulates are discharged and the shift
>cleaned up.
This term "personal GPM" could get confusing.
We're dealing with an
engram that's significant in the Actual
GPM and could be a joining of
several chains on several dynamics. It's
a point of significant
valence shift in the living of the GPM.
>Indicating F/Ns:
Since I have been auditing this procedure almost
>exclusively by
phone, I have cut out F/N indications entirely. I
>have found absolutely
no liability to doing this. What I do instead
>is to thoroughly
acknowledge the end of cycle. So instead of saying
>"Your needle is
>floating", I might
say something like "Very good. Alright." or
>something similar
to let the person know I completely agree with his
>end of cycle. Like
everything else in auditing, it should be
>spontaneous and
heartfelt, not rote, even if it's predictable.
Preclears tend to benefit from very standard
session procedure but it
will bog down a fast running OT.
>Through the "no
earlier incident" block: The R3R procedure is
>usually run in
such a way that the auditor will accept almost any
>win as a basic
incident. This leaves the Pc with a mere key-out
>instead of an erasure,
no matter how significant the cognition or
>how early on in
the MEST universe it happened. This must be balanced
>with the rule of
not pushing the Pc past his
>capabilities.
Its even deeper than erasure really. I
would go for restored ability
to pervade the space and time of the incident.
>When the command
"is there an earlier incident where you had the
>feeling of......(item)..."
is used, and there is a read, you can ask
>"Did you think
of something when I asked that?" and 2-way comm it.
>Steering is an
option, but I'd rather keep the Pc from being meter
>dependent, so I
use that method as a last resort.
>If nothing shows
up, I will then ask (always with good TR-1) "Is
>there an earlier
incident before the beginning of time where you had
>the feeling of
.....(item)....?" If the Pc is well set up, this
>question should
read big time. So then you run the pre-MEST universe
>bank back earlier
similar, earlier similar, until there is nothing
>earlier. Then you
ask for the flow zero incident with the command
>"Is there an earlier
incident where you caused yourself to have the
>feeling of .....(item)...?".
If it doesn't indicate to the PC, then
>you run the shift
on the incident just run. If at any time there is
>a bog on running
the shift of that incident, one place to look at is
>an earlier incident
again. Sometimes it will surface when running
>the later shift
triggers it. This phenomenon rarely occurs though.
>If the incident
already handled seems to the Pc like it might be the
>basic, the auditor
can give the Pc the R-factor that the E/S
>question is routine
and may not indicate.
>The earliest incident
I've ever seen people run has been the
>"original separation
from theta" incident as mentioned on the
>"Individual Track
Map" in the tech bulletins, which evidently is on
>everybody's track.
Each Pc seems to have a unique take on it, but
>the basic story
is similar from Pc to Pc. Not every Pc is ready to
>run this incident.
Some run it the first time they have a session.
>Through the past
life barrier: If the pc has never run past lives
>but is willing
to, you can get him started when he has no earlier
>incident this lifetime.
You give him the E/S command and hope for
>the best.
>The following are
some methods of approach when he does not respond
>favorably to the
E/S command:
>You give him the
"earlier similar" command, check the meter for an
>instant read, and
then you can ask him if a picture, thought, or
>feeling flashed
in his mind when you asked the e.s. question. Then
>you follow that
up.
>You can ask him
if he can still feel the somatic he started the
>session with. If
so, you can ask him to use his imagination and tell
>you what sort of
scenario might explain or accompany the picture,
>thought or feeling
he has. The same means can be used to open up
>blank areas of
track like operations or implants. Then you get the
>Pc to "make up
a story" about what the incident would be like if he
>were to have happened.
Then you run him through it again and again
>until his reality
on it picks up and the incident eventually
>flattens. Pay special
attention to areas he talks about that gets
>good reads and
have him expand on those.
>Handling of feelings:
From the point of asking for feelings in the
>shift on forward,
all feelings are put into a statement (postulate)
>form by the preclear
and then repeated until flat. The preclear can,
>and should, change
the wording if it changes for him to something
>more appropriate
while repeating. (Always preface the questions with
>"in or around that
moment of shift...)
>For example, "fear"
can become "I can't confront anything," or "This
>is more than I
can bear," or "I have to avoid this situation at all
>costs". Fear could
also be simply "I am afraid". The Pc should break
>down the feeling
into its component parts if possible, but then he
>should not be forced
into an unreality either.
>If possible, the
Pc should repeat the postulate as though he were
>making it in present
time: "I can't confront" rather than "I lost my
>ability to confront".
But this a judgement call.
If he's not stating it as if its present
time then he's looking back
on it and isn't as-ising it.
You can shift tenses for him. For example
if he says "I lost my
confront" you could lead in with "Get
the point where you are losing
your confront … what's the postulate you
are making?"
>Also, qualifiers
should be eliminated such as "I feel like" or "I
>guess". The idea
is to get the preclear as close to duplicating the
>original postulate
as possible. Again, if it's real to the Pc, he
>can run a statement
like "I feel..." and see where it leads. Best to
>let the Pc be the
final judge.
>After they have
been repeated a few times, I will ask the Pc "How
>does the feeling
of ... seem to you now?"
>If it is flat,
I will go on to the next feeling. If it is not flat I
>will have the Pc
look at the feeling as it is now (I ask "What does
>the feeling seem
like now?") and have him turn that feeling into a
>statement form
and repeat that until flat. Postulates often contain
>a pronoun such
as "I" or "me" or "you".
>If the Pc doesn't
know what to look for and needs help, the auditor
>can suggest possible
phrases in question form like "I can't .... any
>more?" or I'm unable
to..." or "I'll never....again".
>If Pc still cannot
find wording for the feeling, then he can be
>started out by
having him use the phrase "I have to ..." or "I have
>to avoid ..." along
with the appropriate ending, and have him repeat
>that. Another way
is to lightly suggest some possible phrases to
>him. The stable
datum here is that all feelings are basically
>postulates.
>If it is a feeling
of pain or physical sensation, there may be no
>words for that
yet (this rarely occurs. Just have the preclear feel
>that feeling in
the sense of accepting it and letting it follow its
>cycle to completion
(as in Technique 80). After you ask, "How does
>it seem now?" it
may be in a form which can be run as a postulate by
>repeater technique.
>You don't want
to be handling present time somatics with the
>repeater technique,
so if there is any question about that, ask if
>that somatic is
part of the pre-MEST incident being handled or if
>it's only present
time. Dichotomies: It doesn't hurt to ask if a
>feeling being run
has an opposing side like "I hate you" and "I love
>you" or "I'll can't......"
and "I must.........". If it does, the
>two sides are run
by repeater technique 1,2,1,2,1,2 to a flat point.
>In fact, sometimes
it's necessary to run the opposite side for it to
>blow.
>Op-term feelings:
It's also good to check for any feelings any
>opposition terminals
had and run those out too by getting the Pc to
>repeat the op-term
phrase from the op-term's point of view.
Yes, plus the other dynamics. Let's say
you start in with a feeling
of degradation about an RPF assignment.
You'd want to pick up the
emotions and postulates throughout his
group. These things are part
of the telepathic aspect of the incident
that needs to be addressed
and would block an EP if left there.
Another point that needs to be thrown in
is the old "Stuck pictures"
from '68 . Incidents can hang up on those
points and earlier
Dianetics was a bit too rote to get them.
It looks like this is getting into shape.
Love,
Revenius